180 research outputs found

    Collective classification for labeling of places and objects in 2D and 3D range data

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    In this paper, we present an algorithm to identify types of places and objects from 2D and 3D laser range data obtained in indoor environments. Our approach is a combination of a collective classification method based on associative Markov networks together with an instance-based feature extraction using nearest neighbor. Additionally, we show how to select the best features needed to represent the objects and places, reducing the time needed for the learning and inference steps while maintaining high classification rates. Experimental results in real data demonstrate the effectiveness of our approach in indoor environments

    Optimal intrinsic descriptors for non-rigid shape analysis

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    We propose novel point descriptors for 3D shapes with the potential to match two shapes representing the same object undergoing natural deformations. These deformations are more general than the often assumed isometries, and we use labeled training data to learn optimal descriptors for such cases. Furthermore, instead of explicitly defining the descriptor, we introduce new Mercer kernels, for which we formally show that their corresponding feature space mapping is a generalization of either the Heat Kernel Signature or the Wave Kernel Signature. I.e. the proposed descriptors are guaranteed to be at least as precise as any Heat Kernel Signature or Wave Kernel Signature of any parameterisation. In experiments, we show that our implicitly defined, infinite-dimensional descriptors can better deal with non-isometric deformations than state-of-the-art methods

    Semantic labeling of places using information extracted from laser and vision sensor data

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    Indoor environments can typically be divided into places with different functionalities like corridors, kitchens, offices, or seminar rooms. The ability to learn such semantic categories from sensor data enables a mobile robot to extend the representation of the environment facilitating the interaction withhumans. As an example, natural language terms like corridor or room can be used to communicate the position of the robot in a map in a more intuitive way. In this work, we firrst propose an approach based on supervised learning to classify the pose of a mobile robot into semantic classes. Our method uses AdaBoost to boost simple features extracted from range data and vision into a strong classifier. We present two main applications of this approach. Firstly, we show how our approach can be utilized by a moving robot for an online classification of the poses traversed along its path using a hidden Markov model. Secondly, we introduce an approach to learn topological maps from geometric maps by applying our semantic classification procedure in combination with a probabilistic relaxation procedure. We finally show how to apply associative Markov networks (AMNs) together with AdaBoost for classifying complete geometric maps. Experimental results obtained in simulation and with real robots demonstrate the effectiveness of our approach in various indoor environments

    A Multi-body Tracking Framework -- From Rigid Objects to Kinematic Structures

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    Kinematic structures are very common in the real world. They range from simple articulated objects to complex mechanical systems. However, despite their relevance, most model-based 3D tracking methods only consider rigid objects. To overcome this limitation, we propose a flexible framework that allows the extension of existing 6DoF algorithms to kinematic structures. Our approach focuses on methods that employ Newton-like optimization techniques, which are widely used in object tracking. The framework considers both tree-like and closed kinematic structures and allows a flexible configuration of joints and constraints. To project equations from individual rigid bodies to a multi-body system, Jacobians are used. For closed kinematic chains, a novel formulation that features Lagrange multipliers is developed. In a detailed mathematical proof, we show that our constraint formulation leads to an exact kinematic solution and converges in a single iteration. Based on the proposed framework, we extend ICG, which is a state-of-the-art rigid object tracking algorithm, to multi-body tracking. For the evaluation, we create a highly-realistic synthetic dataset that features a large number of sequences and various robots. Based on this dataset, we conduct a wide variety of experiments that demonstrate the excellent performance of the developed framework and our multi-body tracker.Comment: Submitted to IEEE Transactions on Pattern Analysis and Machine Intelligenc

    Two different tools for three-dimensional mapping: DE-based scan matching and feature-based loop detection

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    An autonomous robot must obtain information about its surroundings to accomplish multiple tasks that are greatly improved when this information is efficiently incorporated into a map. Some examples are navigation, manipulation, localization, etc. This mapping problem has been an important research area in mobile robotics during last decades. It does not have a unique solution and can be divided into multiple sub-problems. Two different aspects of the mobile robot mapping problem are addressed in this work. First, we have developed a Differential Evolution-based scan matching algorithm that operates with high accuracy in three-dimensional environments. The map obtained by an autonomous robot must be consistent after registration. It is basic to detect when the robot is navigating around a previously visited place in order to minimize the accumulated error. This phase, which is called loop detection, is the second aspect studied here. We have developed an algorithm that extracts the most important features from two different three-dimensional laser scans in order to obtain a loop indicator that is used to detect when the robot is visiting a known place. This approach allows the introduction of very different characteristics in the descriptor. First, the surface features include the geometric forms of the scan (lines, planes, and spheres). Second, the numerical features are values that describe several numerical properties of the measurements: volume, average range, curvature, etc. Both algorithms have been tested with real data to demonstrate that these are efficient tools to be used in mapping task

    Information-driven navigation

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    En los últimos años, hemos presenciado un progreso enorme de la precisión y la robustez de la “Odometría Visual” (VO) y del “Mapeo y la Localización Simultánea” (SLAM). Esta mejora de su funcionamiento ha permitido las primeras implementaciones comerciales relacionadascon la realidad aumentada (AR), la realidad virtual (VR) y la robótica. En esta tesis, desarrollamos nuevos métodos probabilísticos para mejorar la precisión, robustez y eficiencia de estas técnicas. Las contribuciones de nuestro trabajo están publicadas en tres artículos y se complementan con el lanzamiento de “SID-SLAM”, el software que contiene todas nuestras contribuciones, y del “Minimal Texture dataset”.Nuestra primera contribución es un algoritmo para la selección de puntos basado en Teoría de la Información para sistemas RGB-D VO/SLAM basados en métodos directos y/o en características visuales (features). El objetivo es seleccionar las medidas más informativas, para reducir el tama˜no del problema de optimización con un impacto mínimo en la precisión. Nuestros resultados muestran que nuestro nuevo criterio permitereducir el número de puntos hasta tan sólo 24 de ellos, alcanzando la precisión del estado del arte y reduciendo en hasta 10 veces la demanda computacional.El desarrollo de mejores modelos de incertidumbre para las medidas visuales mejoraría la precisión de la estructura y movimiento multi-vista y llevaría a estimaciones más realistas de la incertidumbre del estado en VO/SLAM. En esta tesis derivamos un modelo de covarianza para residuos multi-vista, que se convierte en un elemento crucial de nuestras contribuciones basadas en Teoría de la Información.La odometría visual y los sistemas de SLAM se dividen típicamente en la literatura en dos categorías, los basados en features y los métodos directos, dependiendo del tipo de residuos que son minimizados. En la última parte de la tesis combinamos nuestras dos contribucionesanteriores en la formulación e implementación de SID-SLAM, el primer sistema completo de SLAM semi-directo RGB-D que utiliza de forma integrada e indistinta features y métodos directos, en un sistema completo dirigido con información. Adicionalmente, grabamos ‘‘Minimal Texture”, un dataset RGB-D con un contenido visual conceptualmente simple pero arduo, con un ground truth preciso para facilitar la investigación del estado del arte en SLAM semi-directo.In the last years, we have witnessed an impressive progress in the accuracy and robustness of Visual Odometry (VO) and Simultaneous Localization and Mapping (SLAM). This boost in the performance has enabled the first commercial implementations related to augmented reality (AR), virtual reality (VR) and robotics. In this thesis, we developed new probabilistic methods to further improve the accuracy, robustness and efficiency of VO and SLAM. The contributions of our work are issued in three main publications and complemented with the release of SID-SLAM, the software containing all our contributions, and the challenging Mininal Texture dataset. Our first contribution is an information-theoretic approach to point selection for direct and/or feature-based RGB-D VO/SLAM. The aim is to select only the most informative measurements, in order to reduce the optimization problem with a minimal impact in the accuracy. Our experimental results show that our novel criteria allows us to reduce the number of tracked points down to only 24 of them, achieving state-of-the-art accuracy while reducing 10x the computational demand. Better uncertainty models for visual measurements will impact the accuracy of multi-view structure and motion and will lead to realistic uncertainty estimates of the VO/SLAM states. We derived a novel model for multi-view residual covariances based on perspective deformation, which has become a crucial element in our information-driven approach. Visual odometry and SLAM systems are typically divided in the literature into two categories, feature-based and direct methods, depending on the type of residuals that are minimized. We combined our two previous contributions in the formulation and implementation of SID-SLAM, the first full semi-direct RGB-D SLAM system that uses tightly and indistinctly features and direct methods within a complete information-driven pipeline. Moreover, we recorded Minimal Texture an RGB-D dataset with conceptually simple but challenging content, with accurate ground truth to facilitate state-of-the-art research on semi-direct SLAM.<br /

    Self-Supervised Object-in-Gripper Segmentation from Robotic Motions

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    Accurate object segmentation is a crucial task in the context of robotic manipulation. However, creating sufficient annotated training data for neural networks is particularly time consuming and often requires manual labeling. To this end, we propose a simple, yet robust solution for learning to segment unknown objects grasped by a robot. Specifically, we exploit motion and temporal cues in RGB video sequences. Using optical flow estimation we first learn to predict segmentation masks of our given manipulator. Then, these annotations are used in combination with motion cues to automatically distinguish between background, manipulator and unknown, grasped object. In contrast to existing systems our approach is fully self-supervised and independent of precise camera calibration, 3D models or potentially imperfect depth data. We perform a thorough comparison with alternative baselines and approaches from literature. The object masks and views are shown to be suitable training data for segmentation networks that generalize to novel environments and also allow for watertight 3D reconstruction.Comment: 15 pages, 11 figures. Video: https://www.youtube.com/watch?v=srEwuuIIgz

    Estimating Model Uncertainty of Neural Networks in Sparse Information Form

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    We present a sparse representation of model uncertainty for Deep Neural Networks (DNNs) where the parameter posterior is approximated with an inverse formulation of the Multivariate Normal Distribution (MND), also known as the information form. The key insight of our work is that the information matrix, i.e. the inverse of the covariance matrix tends to be sparse in its spectrum. Therefore, dimensionality reduction techniques such as low rank approximations (LRA) can be effectively exploited. To achieve this, we develop a novel sparsification algorithm and derive a cost-effective analytical sampler. As a result, we show that the information form can be scalably applied to represent model uncertainty in DNNs. Our exhaustive theoretical analysis and empirical evaluations on various benchmarks show the competitiveness of our approach over the current methods

    "What's This?" -- Learning to Segment Unknown Objects from Manipulation Sequences

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    We present a novel framework for self-supervised grasped object segmentation with a robotic manipulator. Our method successively learns an agnostic foreground segmentation followed by a distinction between manipulator and object solely by observing the motion between consecutive RGB frames. In contrast to previous approaches, we propose a single, end-to-end trainable architecture which jointly incorporates motion cues and semantic knowledge. Furthermore, while the motion of the manipulator and the object are substantial cues for our algorithm, we present means to robustly deal with distraction objects moving in the background, as well as with completely static scenes. Our method neither depends on any visual registration of a kinematic robot or 3D object models, nor on precise hand-eye calibration or any additional sensor data. By extensive experimental evaluation we demonstrate the superiority of our framework and provide detailed insights on its capability of dealing with the aforementioned extreme cases of motion. We also show that training a semantic segmentation network with the automatically labeled data achieves results on par with manually annotated training data. Code and pretrained models will be made publicly available.Comment: 8 pages, 6 figure
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